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Dungeon Defenders: Going Rogue hits Steam Early Access

Dungeon Defenders: Going Rogue hits Steam Early Access
Russell Kidson

Russell Kidson

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Fans of Chromatic Games’ Dungeon Defenders have a renewed chance to defend vast dungeons thanks to the early access release of Dungeon Defenders: Going Rogue. Even though the new in-progress game is marketed as a rogue-lite spin-off of Dungeon Defenders, die-hards need not fear that it’s an inferior experience to the main game. If the early access version of the game is anything to go by, Going Rogue should more than hold its own in the competitive gaming landscape

You’ll still be able to enjoy the primary elements of the main title, such as exploring dungeons and defending them with an expert setup of traps and towers. Some would argue Going Rogue is actually an enhanced experience, coupling the main game’s core elements with new additions such as procedurally generated rooms so that you never get bored. You’ll also be able to experience randomized runes

In a recent statement, the game’s Creative Director, Alec Saare, had this to say: ‘Dungeon Defenders: Going Rogue is an exciting new addition to the series, originally starting as a new game mode that blossomed into an entirely new game. We are harmonizing the beloved elements of Dungeon Defenders with the ever-changing customizability and replayability innate to the roguelite genre. Creating fun challenges for players to take on over and over again is our favorite part of working on this beloved series!’ 

Chromatic Games says that the game is around 80-90 percent complete, so the early access version, while giving users a taste of what the final game will be like, isn’t the fully-realized final form of Dungeon Defenders: Going Rogue. The game is, however, already incredibly loaded with loot. Included in the Steam Early Access offering are 20 maps, over 75 weapons, in excess of 200 runes and other items, and four fully customizable heroes. 

Chromatic Games is also hosting a speedrunning event to celebrate the launch. The developer is urging contestants to try and outrun each other until the competition ends on April 3rd. The winners will be entered into a $10,000 prize pool. Contestants must Livestream their attempts and submit them to the Chromatic Games team. 

For now, Going Rogue is only available as early access content on Steam and Chromatic Games’ website and is exclusively for Windows. Releases for Xbox Series X|S and Xbox One, PlayStation 4 & 5, and Nintendo Switch are expected at a later date.

Russell Kidson

Russell Kidson

I hail from the awe-inspiring beauty of South Africa. Born and raised in Pretoria, I've always had a deep interest in local history, particularly conflicts, architecture, and our country's rich past of being a plaything for European aristocracy. 'Tis an attempt at humor. My interest in history has since translated into hours at a time researching everything from the many reasons the Titanic sank (really, it's a wonder she ever left Belfast) to why Minecraft is such a feat of human technological accomplishment. I am an avid video gamer (Sims 4 definitely counts as video gaming, I checked) and particularly enjoy playing the part of a relatively benign overlord in Minecraft. I enjoy the diverse experiences gaming offers the player. Within the space of a few hours, a player can go from having a career as an interior decorator in Sims, to training as an archer under Niruin in Skyrim. I believe video games have so much more to teach humanity about community, kindness, and loyalty, and I enjoy the opportunity to bring concepts of the like into literary pieces.

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